🎮 Game Design & Interactive Media · XR gesture interaction

KINESIS · Agent Pay

Instead of buying static asset packs, developers pay per active session call for premium hand-tracking gestures (e.g., complex spell-casting, UI telemetry). Creators earn a micro-royalty every time their specific 'pinch' or 'swipe' logic is executed in a third-party environment. EIP-3009 signatures ensure low-friction, sub-second movement authorization. The endpoint is priced in USDC over x402, so an autonomous agent can pay for itself without an API key.

x402 track · paid unlockAgent-payable endpoint· machine payments
Section · Onchain

The primitive.

full primer →

The XR gesture interaction endpoint publishes its own price, so an autonomous agent can pay and retry with no API key — game designers watch a machine buy the answer beside a human doing the same thing.

Why this primitiveLoading details…

Kernel
an endpoint whose price, asset and payee are published in its own 402 response, so an autonomous agent can discover the terms, pay in USDC and retry with no API key and no signup
Drives the UI as
a side-by-side view of the human client and an in-page agent running the same request → 402 → pay → retry loop
Appendix · Secrets

Required keys.

METAMASK_PRIVATE_KEY
Deploys the QUIP verifier to your host chain. Fund on Sepolia via the Google Cloud faucet.
open ↗
SEPOLIA_RPC_URL
Host-chain HTTPS RPC endpoint. Any Sepolia provider works.
open ↗
ETHERSCAN_API_KEY
Required for npx hardhat verify after deploy.
open ↗

Add these in your Lovable project under Settings → Secrets before pasting the prompt below.

Appendix · Mega-prompt

The build prompt.

Paste into a fresh Lovable project. Make sure all five secrets above are set first. read the build strategy →

Loading the build prompt…
Appendix · Market

Market sizing.

TAM
SAM
SOM

Indicative figures for hackathon pitches — refine with your own research before raising.

See also

Adjacent entries.