VibeStream · Pay to Anchor
A library of procedural, layered audio stems that game engines pull via QUIP-metered triggers. Every interactive state change triggers a micropayment to the spatial sound designer, turning background noise into a liquid, pay-on-demand asset for indie dev and AI-driven environments. One 0.01 USDC payment over x402 anchors the WOTS+ seal on-chain — no subscription, no account.
The primitive.
Game designers pay 0.01 USDC once, in-page, and the ambient audio curation seal is written on-chain for them — no funded host-chain wallet, no subscription, just a payment log that ends in a real transaction.
Why this primitiveLoading details…
Required keys.
Add these in your Lovable project under Settings → Secrets before pasting the prompt below.
The build prompt.
Paste into a fresh Lovable project. Make sure all five secrets above are set first. read the build strategy →
Loading the build prompt…
Market sizing.
Indicative figures for hackathon pitches — refine with your own research before raising.