KINETIC · Pay to Anchor
A library of high-fidelity skeletal animation data accessible via payment-per-frame. One 0.01 USDC payment over x402 anchors the WOTS+ seal on-chain — no subscription, no account.
x402 track · paid unlockPay-to-anchor· paid provenance
Section · Onchain
full primer →The primitive.
Game designers pay 0.01 USDC once, in-page, and the motion capture NFTs seal is written on-chain for them — no funded host-chain wallet, no subscription, just a payment log that ends in a real transaction.
Why this primitiveLoading details…
Kernel
a 0.01 USDC payment over x402 on Base Sepolia that buys one on-chain anchor — the server verifies the settlement, then a relayer writes the user's WOTS+ seal into the QUIP verifier on the host chain
Drives the UI as
a numbered payment log running from 402 challenge to settled USDC to the host-chain anchor tx, every hash a clickable explorer link
Required keys.
METAMASK_PRIVATE_KEY
Deploys the QUIP verifier to your host chain. Fund on Sepolia via the Google Cloud faucet.
open ↗Add these in your Lovable project under Settings → Secrets before pasting the prompt below.
Appendix · Mega-prompt
The build prompt.
budget · 1 message
Paste into a fresh Lovable project. Make sure all five secrets above are set first. read the build strategy →
Loading the build prompt…
Market sizing.
TAM
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SAM
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SOM
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Indicative figures for hackathon pitches — refine with your own research before raising.
Adjacent entries.
motion capture NFTs
XR Gesture Tokens
Mint original XR gesture captures as NFTs proving creator authorship. Every action is signed with a fresh WOTS+ one-time key.
quest trackingMilestone · Pay to Anchor
Turn every quest step into a verifiable micro-transaction. Developers monetize gameplay depth through high-frequency, low-friction state updates rather than binary loot boxes. Fractionalize game progress: pay-per-checkpoint, pay-per-achievement, and pay-to-audit. One 0.01 USDC payment over x402 anchors the WOTS+ seal on-chain — no subscription, no account.
character customizationKromos · Pay to Anchor
Instead of buying a whole NFT, players 'stream' their identity by paying for the specific frame-data and rig-assets they use per session. Developers earn real-time royalties every time a player equips their designed layer, turning character customization into a high-frequency micro-transaction loop. One 0.01 USDC payment over x402 anchors the WOTS+ seal on-chain — no subscription, no account.
achievement systemsGlory Gate · Pay to Anchor
A universal achievement layer where game state validation is a paid primitive. This creates a high-signal leaderboard where every milestone has a marginal cost, filtering for true commitment. Developers earn per-unlock revenue, while player profiles serve as a sybil-resistant resume of gaming expertise. One 0.01 USDC payment over x402 anchors the WOTS+ seal on-chain — no subscription, no account.