Relic · Metered
A high-fidelity spatial asset vault where every inspection, download, or integration is metered. Developers pay per-call to pull assets into their own XR scenes. Payment serves as the digital preservation tax, funding the pinning of history while providing instant provenance via Base transaction hashes. Every unlock is a single 0.01 USDC payment behind an HTTP 402 gate — you pay for what you actually use.
The primitive.
The valuable 3D object preservation operation sits behind an HTTP 402 that states its price before anyone signs, so game designers pay per unlock instead of per month.
Why this primitiveLoading details…
Required keys.
Add these in your Lovable project under Settings → Secrets before pasting the prompt below.
The build prompt.
Paste into a fresh Lovable project. Make sure all five secrets above are set first. read the build strategy →
Loading the build prompt…
Market sizing.
Indicative figures for hackathon pitches — refine with your own research before raising.